Thursday, January 31, 2013

Could Have Commercial Debt Collection Agencies Helped Atari?

By Rob Sutter


Aside from the obvious hitters like Nintendo, do any names stick out at you when you think of video games? Atari may just be one of them and I think it goes without saying that this particular company kicked off what would become a legacy etched deep in society. Before that, though, Atari took the reins even though problems started to mount in due time. In order for said problems to have been addressed, maybe commercial debt collection agencies could have helped the people behind it.

Without question, one of the biggest reasons that a lot of companies in this industry go down the tubes is because of poor quality in games. If people aren't certain about your products, what's going to stop them from simply walking past the display? They want to be able to put forth the funds and receive quality in return. If companies cannot do that, gamers are going to become smart and they'll avoid your games like they would have a patient with the flu.

Atari's time during the 80's was one that was, to say the least, difficult. The company did not have a set standard of quality control. Developers, as a result, could produce their games and go on to sell them, retail outlets taking them like they would just about any well-made product. Atari let this game go out onto the masses and the industry was left a hollow husk until Nintendo decided to take control of the matter later on and give the industry a new lease on life.

Considering this very state of the industry, I think it goes without saying that Atari had fallen on bad times. With payments not being made to them, if such a case came about, commercial debt collection agencies could have worked well. There were several workers still with Atari at that point and it's a given that payments should have been made to them as well. A reputable agency like Rapid Recovery would have been especially helpful to see that these workers were rightfully compensated.

The gaming industry certainly deserves respect after so much growth and I put it up there with the film industry, without question. They have a level of interactivity that not many others have and media which can simply be watched won't be able to engage someone as much. I think that's the biggest strength about games, outside of fun factor. However, the companies need to stay alive and I don't think ignoring their own flaws is going to help them.




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